<?xml version="1.0" encoding="utf-8"?>
<!-- generator="FeedCreator 1.7.2-ppt DokuWiki" -->
<?xml-stylesheet href="http://www.funzinnu.com/EVEwiki/lib/exe/css.php?s=feed" type="text/css"?>
<rss version="2.0">
    <channel>
        <title>이브온라인 위키 report:lv3</title>
        <description></description>
        <link>http://www.funzinnu.com/EVEwiki/</link>
        <lastBuildDate>Mon, 27 Apr 2026 20:38:25 +0900</lastBuildDate>
        <generator>FeedCreator 1.7.2-ppt DokuWiki</generator>
        <image>
            <url>http://www.funzinnu.com/EVEwiki/_media/favicon.ico</url>
            <title>이브온라인 위키</title>
            <link>http://www.funzinnu.com/EVEwiki/</link>
        </image>
        <item>
            <title>report:lv3:angel_extravaganza</title>
            <link>http://www.funzinnu.com/EVEwiki/report/lv3/angel_extravaganza?rev=1658317815&amp;do=diff</link>
            <description>
&lt;p&gt;
Faction: Angel Cartel
Mission type: Encounter
Space type: Deadspace
Damage dealt: Exp, Kin, (Exp, Therm in bonus pocket)
Extras: Drone aggro from respawns
Web/scramble: Angel Viper, Angel Webifier, Spider Drone
Recommended damage dealing: Exp, Kin
Recommended ships: Dominix, Drake, Myrmidon, Hurricane
Video: Cerberus, &lt;a href=&quot;http://youtu.be/TfVUUoEUHdc&quot; class=&quot;urlextern&quot; title=&quot;http://youtu.be/TfVUUoEUHdc&quot; rel=&quot;nofollow&quot;&gt;http://youtu.be/TfVUUoEUHdc&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Groups are now triggered spawns, usually the highest value singleton. Drones will get aggro from new spawns. Waves auto aggro you and/or drones.
&lt;/p&gt;

&lt;p&gt;
No hostiles at initial gate
&lt;/p&gt;

&lt;p&gt;
Blitz
Destroy all structures before destroying the first wave unlocks the gates without any further waves. This works for Pockets 1 to 4.
Bring an afterburner as some structures are 80+ km from warpin.
Mission is completed after the named BC and the two Spider Drones in Pocket 5 are destroyed.
&lt;/p&gt;

&lt;p&gt;
Pocket 1
&lt;/p&gt;

&lt;p&gt;
Wave 1
75-80km
4x Cruisers (Gistum Breaker/Defeater/Liquidator/Marauder) Trigger for Wave 2 when killed is highest bounty
&lt;/p&gt;

&lt;p&gt;
Wave 2
15-20km
4x Destroyers (Gistior Defiler/Seizer)
1x Cruiser (Gistum Depredator/Predator) Trigger for Wave 3 when killed
&lt;/p&gt;

&lt;p&gt;
Wave 3
45-65km
1x Elite Frigate (Angel Viper/Webifier) web/scram
2x Cruisers (Gistum Centurion/Phalanx)
&lt;/p&gt;

&lt;p&gt;
Blitz
Destroy the Angel Cartel Structure and Small Refinery before killing the trigger and there will be no wave 2 and 3 spawned
&lt;/p&gt;

&lt;p&gt;
Structures
No loot
&lt;/p&gt;

&lt;p&gt;
Pocket 2
&lt;/p&gt;

&lt;p&gt;
Wave 1
2 groups
Group 1
55-75km
3x Angel Light Missile Battery
Group 2
40km
3x Cruisers (Gistum Breaker/Defeater/Liquidator/Marauder) Trigger for wave 2 when killed is highest bounty
&lt;/p&gt;

&lt;p&gt;
Wave 2
70-80km
2x Elite Frigates (Angel Viper/Webifier) web/scram
2x Cruisers (Gistum Depredator/Marauder/Predator) Trigger for Wave 3 when killed is highest bounty
&lt;/p&gt;

&lt;p&gt;
Wave 3
35-50km
2x Frigates (Gistii Hunter/Impaler)
2x Battlecruisers (Gistatis Legionnaire/Primus)
&lt;/p&gt;

&lt;p&gt;
Blitz
Destroy the casino before killing the trigger and there will be no wave 3 spawned
&lt;/p&gt;

&lt;p&gt;
Structures
Missile Batteries may drop missiles
Casino drops two random commodities (40km)
&lt;/p&gt;

&lt;p&gt;
Pocket 3
&lt;/p&gt;

&lt;p&gt;
Wave 1
45km
1x Cruiser (Gistum Depredator/Predator)
1x Battlecruiser (Gistatis Tribuni/Praefectus) Trigger for Wave 2 when killed
Wave 2
28-37km
2x Elite Frigates (Angel Viper/Webifier) web/scram
2x Cruisers (Gistum Liquidator/Marauder)
&lt;/p&gt;

&lt;p&gt;
Structures
Angel Bunker and Storage Silo may drop random ammo
&lt;/p&gt;

&lt;p&gt;
Pocket 4
Cruiser doesn&amp;#039;t aggro unless it or the Towers are attacked, but may aggro drones. Will follow the drones and attack them but will head back to initial position if drones are back in drone bay without attacking you even if very close.
&lt;/p&gt;

&lt;p&gt;
Group 1
auto aggro
2-17km
3x Sentry Angel Tower I
Group 2
auto aggro
27-39km
2x Sentry Angel Tower II
Group 3
75-80km
1x Cruiser (Gistum Crusher/Smasher)*Painting*
&lt;/p&gt;

&lt;p&gt;
Structures
Angel Harvester drops two random commodities
&lt;/p&gt;

&lt;p&gt;
Pocket 5
&lt;/p&gt;

&lt;p&gt;
Wave 1
20-30km
2x Frigates (Gistii Hunter/Impaler)
2x Cruisers (Gistum Liquidator/Marauder/Phalanx) Trigger for Wave 2 when killed is Higher Bounty
&lt;/p&gt;

&lt;p&gt;
Wave 2
2 groups
Group 1
60-65km
3x Cruisers (Gistum Centurion/Phalanx)
Group 2
95-100km
1x Destroyer (Gistior Seizer/Trasher)
1x Battlecruiser (Gistatis Primus/Tribuni) Trigger for Wave 3 when killed
&lt;/p&gt;

&lt;p&gt;
Wave 3
95-100km
3x Destroyers (Gistior Defiler/Haunter)
1x Battlecruiser (Gistatis Praefectus/Tribuni) Trigger for Wave 4 when killed
&lt;/p&gt;

&lt;p&gt;
Wave 4
60-65km
2x Elite Frigates (Angel Viper/Webifier) web/scram
1x Battlecruiser (Gistatis Primus/Legionnaire) Trigger for Wave 5 when killed
&lt;/p&gt;

&lt;p&gt;
Wave 5
125-140km
2x Spider Drones web/scram
1x Named Battlecruiser (Terzam Tazzon)
&lt;/p&gt;

&lt;p&gt;
Structures
No loot
Total Bounty around 2.8 mil
&lt;/p&gt;

&lt;p&gt;
Bonus Pocket (optional)
Needs Angel Palladium tag to enter, not consumed.
&lt;/p&gt;

&lt;p&gt;
You warp in roughly 75-90km from the rats, which all aggro immediately except for the sentry, presumably because it&amp;#039;s out of range. Angel Vipers/Webifier close in pretty fast, other frigs are a little slower. There are no triggers or respawns reported.
&lt;/p&gt;

&lt;p&gt;
1x Tower Sentry Angel III
4x Elite Frigates (Angel Viper/Webifier) web/scram
2x Elite Frigates (Arch Gistii Ambusher/Raider) web/scram
4x Battleships (Gist Nephilim/Saint/Warlord) target painting
&lt;/p&gt;

&lt;p&gt;
Structures
Battlestation drops loot. Be prepared to shoot a long time. (The loot can be generic and unimpressive, and generally not worth it. At 200dps it will take about ten minutes. The explosion, on the other hand, is gigantic.)
&lt;/p&gt;

&lt;p&gt;
Terzam&amp;#039;s Stash drops random generic loot as well (possible Domination Faction Mod)
&lt;/p&gt;

&lt;p&gt;
Loot
Loot: ~5.3 up to 11.7 mil ISK
Bounties: ~5.3 up to 8.4 mil ISK
Salvage: ~1.9 up to 2.5 mil ISK
&lt;/p&gt;

&lt;p&gt;
Tip
Watch out for heavy webbing/scrambling in the bonus stage.
Saint uses Bane torpedoes [explo.] AND some shorter range [45 km?] weapon with thermal damage.
Nephilim does a fair amount of explosive damage using Bane torpedoes
Warlord does a fair amount of explosive damage using Bane torpedoes
&lt;/p&gt;
</description>
        <category>report:lv3</category>
            <pubDate>Wed, 20 Jul 2022 20:50:15 +0900</pubDate>
        </item>
        <item>
            <title>report:lv3:cargo_delivery_serpentis</title>
            <link>http://www.funzinnu.com/EVEwiki/report/lv3/cargo_delivery_serpentis?rev=1658316594&amp;do=diff</link>
            <description>
&lt;p&gt;
코르벳타고 가서 깡에서 술만꺼내서 도킹하면됨 술꺼내는순간 렛나옴
&lt;/p&gt;

&lt;p&gt;
Faction: Serpentis
Mission Type: Deadspace
Damage Dealt: Kinetic, Thermal
Extras: Corelum Guardian Chief Safeguard - heavy damp
Extras: Coreli Guardian Patroller/Watchman - damp
Recommended damage dealing: Kinetic, Thermal
Recommended ships; Drake, Huginn, Myrmidon, Shuttle.
Completed with: Huginn DR: Easy (Anathema Matou), Myrmidon (OSGOD), Hurricane, Shuttle.
Video guide: &lt;a href=&quot;http://youtu.be/imdyCUZoP20&quot; class=&quot;urlextern&quot; title=&quot;http://youtu.be/imdyCUZoP20&quot; rel=&quot;nofollow&quot;&gt;http://youtu.be/imdyCUZoP20&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Note: On Warp-in, you will warp straight on top of the warehouse, therefore rats will spawn straight away unless you warp in from say 30k.
&lt;/p&gt;

&lt;p&gt;
First Wave appears when you get the goods from the objective (Warehouse).
&lt;/p&gt;

&lt;p&gt;
First Wave
2x Frigates (Coreli Guardian Patroller/Watchman)
1x Destroyer (Corelior Artillery/Infantry) trigger
1x Cruiser (Corelum Guardian Chief Guard/Safeguard)
2x Cruisers (Corelum Chief Infantry)
1x Battlecruiser (Corelatis Platoon Leader)
&lt;/p&gt;

&lt;p&gt;
Second Wave
4x Destroyers (Corelior Sentinel)
5x Cruisers (Corelum Chief Infantry/Sentinel)
1x Elite Cruiser (Amore Veal)
&lt;/p&gt;

&lt;p&gt;
Blitz
You don&amp;#039;t have to destroy any of the ships, so you can just warp in, grab the goods from the warehouse and warp out.
&lt;/p&gt;

&lt;p&gt;
Asteroids
Veldspar - 61 asteroids - 2,237,726 units of Veldspar
&lt;/p&gt;

&lt;p&gt;
Structures
no loot
&lt;/p&gt;
</description>
        <category>report:lv3</category>
            <pubDate>Wed, 20 Jul 2022 20:29:54 +0900</pubDate>
        </item>
        <item>
            <title>report:lv3:deadly_arrival_caldari_amarr</title>
            <link>http://www.funzinnu.com/EVEwiki/report/lv3/deadly_arrival_caldari_amarr?rev=1658360925&amp;do=diff</link>
            <description>
&lt;p&gt;
Faction: Caldari &amp;amp; Amarr
Mission type: Encounter
Damage dealt: All kinds
Recommended damage dealing: Therm / Kin (Exp works too)
Recommended ships: Drake, Hurricane
&lt;/p&gt;

&lt;p&gt;
Single Pocket
Warp In Point: 40-50km from Ruins.
Approaching the ruins to 15km distance triggers the first spawn and completes the mission.
All spawns aggro.
&lt;/p&gt;

&lt;p&gt;
First Wave: (40km around you)
5x Tower Sentry Caldari I
5x Caldari Point Defense Battery
2x Caldari Stasis Tower
2x State Wakizashi (Caldari Heron) – TRIGGER (one trigger second wave, the other one triggers the third wave)
&lt;/p&gt;

&lt;p&gt;
Second Wave:
4x Imperial Deacon (Amarr Coercer)
2x Imperial Exarp (Amarr Coercer)
&lt;/p&gt;

&lt;p&gt;
Third Wave:
4x Imperial Caius (Amarr Coercer)
2x Imperial Crusader (Amarr Coercer)
&lt;/p&gt;

&lt;p&gt;
Tip
Warp in, destroy sentries first using kinetic damage, kill the two caldari frigates, switch to EM and thermal, kill amarr, and loot :D
&lt;/p&gt;

&lt;p&gt;
Blitz
Align somewhere past the ruins so you pass within 15km of them. Warp out and head home as soon as the first sentries spawn. (Shuttle works.)
&lt;/p&gt;

&lt;p&gt;
Faction Standing
Killing The Caldari Towers results in Caldari standing loss of 3%.
&lt;/p&gt;
</description>
        <category>report:lv3</category>
            <pubDate>Thu, 21 Jul 2022 08:48:45 +0900</pubDate>
        </item>
        <item>
            <title>report:lv3:duo_of_death_blood</title>
            <link>http://www.funzinnu.com/EVEwiki/report/lv3/duo_of_death_blood?rev=1658355509&amp;do=diff</link>
            <description>
&lt;p&gt;
드론벙커 부수고 Special Delivery 회수(퀘템)
&lt;/p&gt;

&lt;p&gt;
Faction: Blood Raiders
Mission type: Encounter
Space type: Deadspace
Damage dealt: EM/Therm
Reccomended damage dealing: EM/Therm
&lt;/p&gt;

&lt;p&gt;
Single Pocket
2x Phantom battlecruisers at 20Km away
&lt;/p&gt;

&lt;p&gt;
Mining
1,405,000 units of Veldspar
&lt;/p&gt;

&lt;p&gt;
No blitz.
&lt;/p&gt;

&lt;p&gt;
NOTE
Don&amp;#039;t forget the “SPECIAL DELIVERY” item in the can.
&lt;/p&gt;
</description>
        <category>report:lv3</category>
            <pubDate>Thu, 21 Jul 2022 07:18:29 +0900</pubDate>
        </item>
        <item>
            <title>report:lv3:intercept_the_saboteurs_amarr</title>
            <link>http://www.funzinnu.com/EVEwiki/report/lv3/intercept_the_saboteurs_amarr?rev=1658357148&amp;do=diff</link>
            <description>
&lt;p&gt;
아마르 스탠딩(평가) - -0.24
&lt;/p&gt;

&lt;p&gt;
Faction: Amarr
Mission type: Deadspace
Damage dealt: EM, Thermal
Extra Features: There was one or two ships that used NOS (Imperial Tamir)
Webber/scramble: Divine Imperials
Recommended damage: Thermal, EM
Recommended ships: Drake, Hurricane, Brutix, Myrmidon
&lt;/p&gt;

&lt;p&gt;
Initial Gate
10-25km
6x Frigates (Imperial Felix/Paladin)
&lt;/p&gt;

&lt;p&gt;
Single Pocket
5 groups
&lt;/p&gt;

&lt;p&gt;
Group 1
40-50km
5x Cruisers (Imperial Agatho/Donus/Mathura/Muzakir) Tracking Disrupt
Note: Attacking group 1, group 2 aggros.
&lt;/p&gt;

&lt;p&gt;
Group 2
60-70km
2x Frigates (Divine Imperial Felix/Imran/Nabih/Sixtus) (web/scram)
&lt;/p&gt;

&lt;p&gt;
Group 3
85-107km
8x Frigates (Imperial Felix/Forian/Matendi/Paladin)
5x Crusiers(Imperial Agatho/Donus/Mathura/Muzakir) Tracking Disrupt
Note: Attacking group 3, group 4 aggros.
&lt;/p&gt;

&lt;p&gt;
Group 4
100-117km
3x Frigates (Imperial Felix/Imran/Nabih/Paladin)
2x Frigates (Devine Imperial Felix/Imran)
2x Destroyers (Imperial Crusader/Templar Caius)
2x Cruisers (Imperial Muzakir/Tamir/Templar Muzakir) (Tamir nos&amp;#039;s)
3x Transports (Amarr Transport Ships)
Note: Attacking group 4, groups 3 &amp;amp; 5 aggro.
&lt;/p&gt;

&lt;p&gt;
Group 5
100-117km
3x Frigates (Imperial Felix/Paladin)
2x Destroyers (Imperial Caius/Exarp)
2x Cruisers (Imperial Agatho/Donus)
Note: Attacking group 5, group 4 aggros.
&lt;/p&gt;

&lt;p&gt;
The mission objective drops from the last ship destroyed in group 4.
&lt;/p&gt;

&lt;p&gt;
Blitz
- Kill group 4, loot the can which is dropped from the last ship in group 4
- Make sure you can tank group 3, 4 and 5 at the same time
&lt;/p&gt;

&lt;p&gt;
Note
The loot is also pretty poor, and most of it ended up being Amarr Tags.
&lt;/p&gt;

&lt;p&gt;
Asteroids
Veldspar - 51 asteroids
&lt;/p&gt;

&lt;p&gt;
Standing hits
Killing one of the transporters incurs a 2.4% standing penalty
&lt;/p&gt;
</description>
        <category>report:lv3</category>
            <pubDate>Thu, 21 Jul 2022 07:45:48 +0900</pubDate>
        </item>
        <item>
            <title>report:lv3:seek_and_destroy_blood</title>
            <link>http://www.funzinnu.com/EVEwiki/report/lv3/seek_and_destroy_blood?rev=1658387717&amp;do=diff</link>
            <description>
&lt;p&gt;
Faction: Blood Raiders
Mission type: Encounter
Space type: Deadspace
Damage dealt: Em/Therm
Reccomended damage dealing: Em (Therm)
&lt;/p&gt;

&lt;p&gt;
Single Pocket
&lt;/p&gt;

&lt;p&gt;
Group 1: (30-40km)
1x Elder Corpii Disciple (Elite Frigate class)
1x Corpior Devoter (Destroyer class)
1x Corpior Templar (Destroyer class)
1x Corpum Dark Priest (Cruiser class)
&lt;/p&gt;

&lt;p&gt;
Group 2: (40-50km)
2x Corpii Engraver (Frigate class)
1x Corpii Reaver (Frigate class)
1x Fanatic (Battlecruiser class)
&lt;/p&gt;
</description>
        <category>report:lv3</category>
            <pubDate>Thu, 21 Jul 2022 16:15:17 +0900</pubDate>
        </item>
        <item>
            <title>report:lv3:smuggler_interception_serpentis</title>
            <link>http://www.funzinnu.com/EVEwiki/report/lv3/smuggler_interception_serpentis?rev=1658310892&amp;do=diff</link>
            <description>
&lt;p&gt;
Faction: Serpentis
Mission type: Encounter
Space type: Deadspace with gate
Damage Dealt: Kin, Therm
Recommended damage dealing: Kin
Recommended ships: Jaguar, Cyclone, Typhoon, Drake [any BC is fine]
Recommended setup: these are all short range opponents; either tank them or attack from a distance.
Video: Cerberus
&lt;/p&gt;

&lt;p&gt;
no hostiles at initial gate
&lt;/p&gt;

&lt;p&gt;
Pocket 1
&lt;/p&gt;

&lt;p&gt;
no automatic aggro
&lt;/p&gt;

&lt;p&gt;
Group 1
50-70km
6x Frigates (Coreli Agent/Guard/Safeguard/Spy)
1x Cruiser (Corelum Chief Guard/Safeguard) damp
&lt;/p&gt;

&lt;p&gt;
Group 2
65-75km
4x Frigates (Coreli Guard/Safeguard)
2x Cruisers (Corelum Chief Defender/Protector)
&lt;/p&gt;

&lt;p&gt;
Structures
No Loot
&lt;/p&gt;

&lt;p&gt;
Asteroids
Veldspar - 33 asteroids - 1915699 units
&lt;/p&gt;

&lt;p&gt;
Acceleration Gate to Pocket 2 is at 58km
&lt;/p&gt;

&lt;p&gt;
Pocket 2
&lt;/p&gt;

&lt;p&gt;
no automatic aggro
&lt;/p&gt;

&lt;p&gt;
Group 1 (left)
45-55km
3x Frigates (Coreli Infantry/Soldier)
2x Cruisers (Corelum Chief Defender/Protector)
&lt;/p&gt;

&lt;p&gt;
Group 2 (middle)
45-55km
2x Serpentis Personnel Transport
5x Cruisers (Corelum Chief Watchman/Patroller) damp
1x Battlecruiser (Corelatis Platoon Leader/Squad Leader)
&lt;/p&gt;

&lt;p&gt;
Group 3 (right)
45-55km
9x Frigates (Coreli Agent/Guard/Safeguard/Spy)
&lt;/p&gt;

&lt;p&gt;
Note
Shoot Group 1 first and neither Group 2 nor Group 3 will aggro. Afterward, both Groups 2 and 3 will aggro no matter which you shoot first.
&lt;/p&gt;

&lt;p&gt;
objective of 10 militants in each transport wreck [only one required].
&lt;/p&gt;

&lt;p&gt;
Blitz
Destroy Group 2. Loot the Transports.
&lt;/p&gt;

&lt;p&gt;
Standing
-3.0% loss
This penalty was incurred for destroying Serpentis&amp;#039;s Serpentis Personnel Transport
&lt;/p&gt;

&lt;p&gt;
Asteroids
Veldspar - 86 asteroids
&lt;/p&gt;

&lt;p&gt;
Bounty
Roughly 1,029,947 ISK for killing all enemies.
&lt;/p&gt;
</description>
        <category>report:lv3</category>
            <pubDate>Wed, 20 Jul 2022 18:54:52 +0900</pubDate>
        </item>
        <item>
            <title>report:lv3:stop_the_thief</title>
            <link>http://www.funzinnu.com/EVEwiki/report/lv3/stop_the_thief?rev=1658310290&amp;do=diff</link>
            <description>
&lt;p&gt;
Faction: Mercenary
Mission type: Encounter
Space type: Normal (no acceleration gate)
Damage dealt: All kinds, mostly Kin
Recommended damage dealing: Kin, Therm
Recommended ships: Huginn, Celestis, Retribution, Drake, Hurricane, Gila
&lt;/p&gt;

&lt;p&gt;
Single Pocket
&lt;/p&gt;

&lt;p&gt;
Single Group:
auto aggro
20-30km
1x Frigate (The Thief)
5x Cruisers (Mercenary Commander)
&lt;/p&gt;

&lt;p&gt;
Blitz
Kill the thief and get the reports.
&lt;/p&gt;

&lt;p&gt;
Isk
Bounty : 431,000 ISK
Loot : ~ 229,000 isk
&lt;/p&gt;

&lt;p&gt;
Hint
Warp in 20km+ if you&amp;#039;re a sniper.
&lt;/p&gt;
</description>
        <category>report:lv3</category>
            <pubDate>Wed, 20 Jul 2022 18:44:50 +0900</pubDate>
        </item>
        <item>
            <title>report:lv3:the_missing_convoy</title>
            <link>http://www.funzinnu.com/EVEwiki/report/lv3/the_missing_convoy?rev=1658358098&amp;do=diff</link>
            <description>
&lt;p&gt;
Faction: Rogue Drones
Mission type: Encounter
Space type: Deadspace with single gate
Damage dealt: All kinds
Recomended damage dealing: EM, Thermal
Recomended ships: Jaguar, Drake
Video: &lt;a href=&quot;http://youtu.be/uoW7_M4Oo9A&quot; class=&quot;urlextern&quot; title=&quot;http://youtu.be/uoW7_M4Oo9A&quot; rel=&quot;nofollow&quot;&gt;http://youtu.be/uoW7_M4Oo9A&lt;/a&gt;
EASY
&lt;/p&gt;

&lt;p&gt;
No hostiles at the initial gate
&lt;/p&gt;

&lt;p&gt;
Single Pocket
After warp-in, only three towers, groups spawn every few seconds
No aggro on warp-in
&lt;/p&gt;

&lt;p&gt;
screenshot
&lt;/p&gt;

&lt;p&gt;
Group 1
30-35km
1x Cruiser (Bomber Alvum/Defeater Alvatis)
&lt;/p&gt;

&lt;p&gt;
Group 2
35-45km
4x Cruisers (Violator Alvum)
&lt;/p&gt;

&lt;p&gt;
Group 3
45-50km
3x Cruisers (Violator Alvum)
&lt;/p&gt;

&lt;p&gt;
Group 4
55-65km
3x Cruisers (Wrecker Alvum)
&lt;/p&gt;

&lt;p&gt;
Group 5
65-75km
3x Cruisers (Wrecker Alvum)
&lt;/p&gt;

&lt;p&gt;
Group 6
90-95km
attacking the towers aggros entire pocket
3x Towers (Sentry Drone II)
&lt;/p&gt;

&lt;p&gt;
Group 7
95-100km
3x Cruisers (Annihilator Alvum)
&lt;/p&gt;

&lt;p&gt;
Blitz
Destroy “Powerful EM Forcefield”, mash lesser drone hive, scoop contents.
Choice of aggro: shoot the shield before the last group spawns, and you will only have aggro from group 2 until the shield dies (then groups 6+7 join in); alternatively, wait until after the last group spawned before shooting the shield for full stage aggro and safe drone usage.
&lt;/p&gt;

&lt;p&gt;
Note
To destroy the “Powerful EM Forcefield”, add Entity –&amp;gt; Large Collidable Structure to your overview. Target lock the shield, and open fire.
&lt;/p&gt;

&lt;p&gt;
Structures
Lesser Drone Hive contains objective and may also contain 1 alloy
Towers may drop ammo
Other structures have no loot
&lt;/p&gt;

&lt;p&gt;
Asteroids
Veldspar - 4 x 90,000; 1 x 50,000
&lt;/p&gt;

&lt;p&gt;
Bounty
1m
&lt;/p&gt;

&lt;p&gt;
Loot&amp;amp;Salvage
1.4m
&lt;/p&gt;
</description>
        <category>report:lv3</category>
            <pubDate>Thu, 21 Jul 2022 08:01:38 +0900</pubDate>
        </item>
        <item>
            <title>report:lv3:the_mordus_headhunters</title>
            <link>http://www.funzinnu.com/EVEwiki/report/lv3/the_mordus_headhunters?rev=1658309647&amp;do=diff</link>
            <description>
&lt;p&gt;
3레벨 미션 Faction : Mordus 데미지 처리: 운동적, 열적. 웹 / 스크램블 : Mordus 현상금 사냥꾼
&lt;/p&gt;

&lt;p&gt;
초기 게이트에서 적대적인 없음
&lt;/p&gt;

&lt;p&gt;
포켓 1
&lt;/p&gt;

&lt;p&gt;
포켓 1
&lt;/p&gt;

&lt;p&gt;
그룹 1 (23-35km) 7x 프리깃 (모르두스 카타나) 2x 크루저 (모르두스 푸마)
&lt;/p&gt;

&lt;p&gt;
그룹 2 (45-65km) 3x 프리깃 (모르두스 카타나 / 레이피어) 3x 크루저 (모르두스 레오파드 / 라이온 / 푸마)
&lt;/p&gt;

&lt;p&gt;
포켓 2
&lt;/p&gt;

&lt;p&gt;
포켓 2
&lt;/p&gt;

&lt;p&gt;
싱글 그룹 (30-50km) 10x 프리깃 (모르두스 카타나 / 글라디우스) 2x 인터셉터 (모르두스 바운티 헌터) (웹 / 스크램블) 7x 크루저 (모르두스 레오파드 / 라이온 / 푸마)
&lt;/p&gt;

&lt;p&gt;
구조 작은 무기고는 작은 탄약에서 큰 탄약과 가벼운 미사일의 구색을 떨어 뜨릴 수 있습니다.
&lt;/p&gt;

&lt;p&gt;
Loot 14.8kk (몇 가지 메타 4 모듈)
&lt;/p&gt;

&lt;p&gt;
스탠딩 손실 -0.0267% - 이 페널티는 모르두의 군단 사령부의 모르두스 레오파드 를 파괴한 것에 대해 발생했다 -0.03% - 이 페널티는 모르두의 군단 사령부의 모르두스 라이온 을 파괴한 것에 대해 발생되었다 -0.03% - 이 페널티는 모르두의 군단 사령부의 모르두스 라이온
&lt;/p&gt;
</description>
        <category>report:lv3</category>
            <pubDate>Wed, 20 Jul 2022 18:34:07 +0900</pubDate>
        </item>
        <item>
            <title>report:lv3:unauthorized_military_presence_serpentis</title>
            <link>http://www.funzinnu.com/EVEwiki/report/lv3/unauthorized_military_presence_serpentis?rev=1658313734&amp;do=diff</link>
            <description>
&lt;p&gt;
Faction: Serpentis
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kin, Therm
Extras: Minor Dampening
Recommended damage dealing: Kin, Therm
Recommended ships: Ishtar, Curse, Huginn, Drake
Video: &lt;a href=&quot;http://youtu.be/vlphaq2fTjo&quot; class=&quot;urlextern&quot; title=&quot;http://youtu.be/vlphaq2fTjo&quot; rel=&quot;nofollow&quot;&gt;http://youtu.be/vlphaq2fTjo&lt;/a&gt;
&lt;/p&gt;

&lt;p&gt;
Initial Gate
30km ~ 40km
4x Frigates (Coreli Patroller/Watchman)
&lt;/p&gt;

&lt;p&gt;
Pocket 1
The militants will be in the transport wreck. Only 10 militants are required to bring back to agent to claim the rewards.
&lt;/p&gt;

&lt;p&gt;
Group 1
35km ~ 40km
4x Frigates (Coreli Patroller/Watchman) damp
4x Cruisers (Corelum Chief Guard/Safeguard/Scout/Spy)
&lt;/p&gt;

&lt;p&gt;
Group 2
70km ~ 80km
1x Serpentis Personel Transport (mission objective)
5x Frigates (Coreli Patroller/Protector/Watchman) damp
4x Cruisers (Corelum Chief Defender/Patroller/Protector/Watchman) damp
&lt;/p&gt;

&lt;p&gt;
Group 3
80km ~ 100km
4x Frigates (Coreli Patroller/Watchman) damp
1x Cruiser (Corelum Chief Guard) damp
3x Cruisers (Corelum Chief Scout/Spy)
&lt;/p&gt;

&lt;p&gt;
Blitz
Kill group 1, then approach group 2 and kill those. Be careful with drones after group 1, as they pull aggro from group 3 while working on group 2.
&lt;/p&gt;

&lt;p&gt;
(To complete this mission you must take out the transport, and take its cargo)
&lt;/p&gt;

&lt;p&gt;
Asteroids
Veldspar - 101 asteroids - 3,702,375 units of Veldspar
Plagioclase - 51 asteroids - 987,594 units of Plagioclase
Pyroxeres - 26 asteroids - 165,944 units of Pyroxeres
&lt;/p&gt;

&lt;p&gt;
About 30 Jetscans are used if you mine all the ore
&lt;/p&gt;

&lt;p&gt;
Bounty
0.7m
&lt;/p&gt;

&lt;p&gt;
Loot&amp;amp;Salvage
1.3m
&lt;/p&gt;

&lt;p&gt;
Standing loss
Killing the Transport Ship incurs a -4.0% standing loss
&lt;/p&gt;
</description>
        <category>report:lv3</category>
            <pubDate>Wed, 20 Jul 2022 19:42:14 +0900</pubDate>
        </item>
    </channel>
</rss>
